Mesa 26.0.8 Release Notes / 2026-05-27¶
Mesa 26.0.8 is a bug fix release which fixes bugs found since the 26.0.7 release.
Mesa 26.0.8 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 26.0.8 implements the Vulkan 1.4 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.
SHA checksums¶
SHA256: caf1c0061a68e88dfa74967a7e780c0e85d65b6c4e334cd69095a5dc54ad78bc mesa-26.0.8.tar.xz
SHA512: 3a43648a86c1bc48161a1669733b6c6a9294bf27ffb529f2ce078c2daa3b90b8c53b9cc06312197fb3a0830303d0b326d7535fb15849e6c26fad58009f3a6112 mesa-26.0.8.tar.xz
New features¶
None
Bug fixes¶
None
Changes¶
Caio Oliveira (1):
nir: Add print for other cmat_description slots
Calder Young (1):
spirv: Fix debugPrintfEXT not working with multiple arguments
Danylo Piliaiev (2):
tu/a8xx: Fix reading border_color from sampler memory
tu: Always lazy_init_vsc for tiler rendering
Dave Airlie (2):
nak: fix image size for multisample arrays
nak: add more sizes to assert in bindless_image_sparse_load
David Rosca (1):
radeonsi/uvd_enc: Skip extra padding bytes in output bitstream
Eric Engestrom (3):
docs: add sha sum for 26.0.7
.pick_status.json: Update to af8c3eb3d6537eeda79258dd9fcc4178933d2ad8
etnaviv: initialize value before calling etna_gpu_get_param(), in case it fails
Erik Faye-Lund (4):
pan/ci: add missing gitlab rules
pan/ci: remove outdated gitlab rule
pan/ci: add missing gitlab rule
pan/ci: fix gitlab rules after move
Faith Ekstrand (1):
panvk/csf: fix VERTEX_SPD dirty tracking when topology changes
Frank Binns (1):
pvr/ci: drop two tests from bxs-4-64-{fails,flakes}
Georg Lehmann (4):
aco/tests: use explicit lod in sparse texture test
radv: use radv_get_sampled_image_desc_size instead of open coding it
radv: add radv_force_64_byte_sampled_image dri conf option
radv: enable radv_force_64_byte_sampled_image for Forza Horizon 6
Iago Toral Quiroga (1):
pan/bi: TEX_GRADIENT may need helper invocations
Icenowy Zheng (6):
pvr: fix handling of invalid attachment info in pvr_init_fs_outputs_mrt
pvr: copy sub_cmd flags except owned when executing subcmds out of pass
pvr: stop to derive rt datasets based on geometry_terminate
pvr: add a structure containing data kept for suspended renderpasses
pvr: preserve and pass more data for suspending render passes
llvmpipe: stub other functions inside compute shaders for ORCJIT
Iván Briano (2):
anv: fix return of cmd_buffer_set_indirect_stride() function
anv, iris: fix MOCS Index setting of EXECUTE_INDIRECT_* commands
Job Noorman (2):
freedreno/computerator: fix UAV view size
ir3: mark __alias_n as UNUSED in foreach_src_in_alias_group_n
Jon Turney (4):
glx/windows: Avoid shadowing ‘type’ parameter of driwindowsCreateDrawable()
glx/windows: Fix compilation of driwindows_glx after driscreen changed from pointer to member
glx/windows: Fix compliation after code motion to put event base in ‘dri’ context
glx/windows: Drop static from driwindowsCreateScreen()
Jose Maria Casanova Crespo (2):
v3dv: avoid duplicate bo_handles between cpu_job and CSD lists
v3dv: avoid 16F TLB usage for B10G11R11_UFLOAT copies
Karol Herbst (2):
clc: do not use std::filesystem
Revert “rusticl: link the C++ runtime statically”
Lionel Landwerlin (5):
anv: add SIMD32 requirement heuristic for Dragon Dogma 2
anv: bump max compute workgroup count
anv: fix missing bindless flag hashing
anv: fix render target remapping tracking at the beginning of render passes
spirv: fixup infinite recursion with shader replacement
Lone_Wolf (1):
ac/llvm: fix build with LLVM 23 (MCSubtargetInfo)
Lorenzo Rossi (1):
pan/valhall: fuse_cmp skip when fusing the same instruction
Mary Guillemard (4):
nir/lower_bit_size: Preserve float controls when lowering alu ops
nvk: Handle foreign queue dependencies
nvk: Handle host accesses barrier
nvk: Multiply by local_size for CS invocations in DGC codepath
Matthieu Oechslin (1):
r600: Fix crash on R600/R700 with custom border color
Michael Cheng (1):
brw: Fix ordered dependency exec_all handling on Xe2+
Mike Blumenkrantz (2):
zink: fix unbinding vertex buffers from null VS state
zink: create views for samplers lazily
Nemallapudi, Jaikrishna (1):
intel/dev: fix timebase_scale ticks-to-ns precision loss across 2^32
Patrick Lerda (1):
i915: fix emit_hw_vertex() unbounded memory access
Rhys Perry (2):
aco/ra: test the register file in get_reg_specified() when necessary
aco/ra: don’t rename phi operands in get_reg_phi()
Samuel Pitoiset (2):
nir: fix shuffling local IDs for quad derivatives with larger workgroup sizes
radv: enable radv_wait_for_vm_map_updates for Forza Horizon 6
UMUTech (1):
wsi: correct the erroneous assertion
Valentine Burley (1):
tu/kgsl: Fix memory type support detection for unsupported flags
Yiwei Zhang (1):
venus: fix a renderer side queue timeline bound race
hwandy (1):
Revert “intel/decoder: make libvulkan_intel to depend on stub decoder when buildtyle=release.”
johniyoods (1):
egl/dri2: require valid render fd before advertising EGL_WL_bind_wayland_display
yserrr (1):
llvmpipe: fix UB and incorrect value in compute caps shift