Mesa 17.0.2 Release Notes / March 20, 2017

Mesa 17.0.2 is a bug fix release which fixes bugs found since the 17.0.1 release.

Mesa 17.0.2 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation because compatibility contexts are not supported.

SHA256 checksums

2e0f41e7974ba7a36ca32bbeaf8ebcd65c8fd4d2dc9872f04d4becbd5e7a8cb5  mesa-17.0.2.tar.gz
f8f191f909e01e65de38d5bdea5fb057f21649a3aed20948be02348e77a689d4  mesa-17.0.2.tar.xz

New features

None

Bug fixes

  • Bug 68504 - 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot convert ‘bool’ to ‘__vector(4) __bool int’ in return

  • Bug 97988 - [radeonsi] playing back videos with VDPAU exhibits deinterlacing/anti-aliasing issues not visible with VA-API

  • Bug 99484 - Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not render correctly

  • Bug 99715 - Don’t print: “Note: Buggy applications may crash, if they do please report to vendor”

  • Bug 100049 - “ralloc: Make sure ralloc() allocations match malloc()’s alignment.” causes seg fault in 32bit build

Changes

Alex Smith (3):

  • radv: Emit pending flushes before executing a secondary command buffer

  • radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer

  • radv/ac: Fix shared memory offset calculation

Bas Nieuwenhuizen (3):

  • radv: Disable HTILE for textures with multiple layers/levels.

  • radv: Emit cache flushes before CP DMA.

  • Revert “radv: Emit cache flushes before CP DMA.”

Dave Airlie (3):

  • radv: drop Z24 support.

  • radv: disable mip point pre clamping.

  • radv: setup llvm target data layout

Emil Velikov (4):

  • docs: add sha256 checksums for 17.0.1

  • cherry-ignore: add the swizzle blorp_clear fix

  • i965: move brw_define.h ifndef guard to the top

  • Update version to 17.0.2

Fredrik Höglund (2):

  • radv: fix the dynamic buffer index in vkCmdBindDescriptorSets

  • radv/ac: fix multiple descriptor sets with dynamic buffers

Gregory Hainaut (1):

  • glapi: fix typo in count_scale

Ilia Mirkin (2):

  • nvc0: take extra pushbuf space into account for pushbuf_space calls

  • nvc0: increase alignment to 256 for texture buffers on fermi

Jacob Lifshay (1):

  • vulkan/wsi: Improve the DRI3 error message

James Legg (1):

  • radv: Fix using more than 4 bound descriptor sets

Faith Ekstrand (7):

  • anv/blorp/clear_subpass: Only set surface clear color for fast clears

  • anv: Accurately advertise dynamic descriptor limits

  • anv: Stall before fast-clear operations

  • anv: Properly handle destroying NULL devices and instances

  • anv/blorp: Turn off AUX after doing a CCS_D resolve

  • anv/blorp: Only set a clear color for resolves if fast-cleared

  • nir/intrinsics: Make load_barycentric_input take a 2-component coor

Jonas Pfeil (1):

  • ralloc: Make sure ralloc() allocations match malloc()’s alignment.

Kenneth Graunke (1):

  • egl: Ensure ResetNotificationStrategy matches for shared contexts.

Marek Olšák (3):

  • st/mesa: reset sample_mask, min_sample, and render_condition for PBO ops

  • st/mesa: set blend state for PBO readbacks

  • radeonsi: mark all bound shader buffer ranges as initialized

Matt Turner (1):

  • clover: Work around build failure with AltiVec.

Nanley Chery (2):

  • anv/pass: Avoid accessing attachment array out of bounds

  • anv/image: Remove extra dependency on HiZ-specific variable

Nicolai Hähnle (2):

  • st/glsl_to_tgsi: avoid iterating past the head of the instruction list

  • st/mesa: inform the driver of framebuffer changes before compute dispatches

Robert Foss (1):

  • mesa: Avoid read of uninitialized variable

Samuel Iglesias Gonsálvez (5):

  • i965/fs: mark last DF uniform array element as 64 bit live one

  • i965/fs: detect different bit size accesses to uniforms to push them in proper locations

  • i965/fs: fix indirect load DF uniforms on BSW/BXT

  • i965/fs: fix source type when emitting MOV_INDIRECT to read ICP handles

  • i965/fs: emit MOV_INDIRECT with the source with the right register type

Samuel Pitoiset (1):

  • radeonsi: disable sinking common instructions down to the end block