Mesa 26.0.2 Release Notes / 2026-03-12¶
Mesa 26.0.2 is a bug fix release which fixes bugs found since the 26.0.1 release.
Mesa 26.0.2 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 26.0.2 implements the Vulkan 1.4 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.
SHA checksums¶
SHA256: 973f535221be211c6363842b4cce9ef8e9b3e1d5ea86c5450ca86060163c7346 mesa-26.0.2.tar.xz
SHA512: 0a7b9fc9b09e40345cc22d246dc1656900d74754c093882f6a39623af17fddc5f4a0c7938207c784ccf7306c5ed497be6a02c36f95c6548e01a2faa085e04c35 mesa-26.0.2.tar.xz
New features¶
None
Bug fixes¶
26.0.1 fails to build: `create_context.c: error: ‘struct glx_screen’ has no member named ‘frontend_screen’`
A770: Counter-Strike 2 visual glitches (regression)
Bisected regression: Assertion texObj->pt == view->texture failed.
Kodi regression with panthor >= 1.7 after updating to Linux 7.0-rc1
MDK2 HD (opengl) has most elements rendered as black
Mesa 25.3 amdgpu memory issue
OpenGL 4.1 VRAM Memory Leak with setting uniform variables
Panfrost Bifrost compiler assertion failure: wrong vectorization in bi_alu_src_index (Mesa 26.0.0)
RADV: RDNA4 visual corruption in DX11 (DXVK) – Mafia III character model glitches, AMDVLK renders correctly (9070XT)
[radeonsi] Regression: GL_FEEDBACK returns 0.0 for X-coordinates (Legacy GL)
glsl: spec@glsl-es-1.00@linker@glsl-mismatched-uniform-precision-unused broken
ir3: ir3_get_predicate() vs &ctx->build
r300 , regression , bisected : Glitches with Sauerbraten
r300: HiZ related dEQP failures
Changes¶
Anna Maniscalco (1):
zink: don’t care about generated gs output primitive
Benjamin Cheng (1):
radeonsi/vcn: Use full pitch for pre-encode input
Boris Brezillon (1):
pan/kmod: Allow mmap() on foreign buffers
Caio Oliveira (4):
spirv: Refactor ALU opcode translation to take bit sizes
spirv: Pull constant source fixup to the existing loop
spirv: Fix spec constant to handle Select for non-native floats
nir: Fix constant folding for iadd_sat
Christoph Pillmayer (2):
pan/bi: Fix coupling spill placement
pan/bi: Move FAUs to memory for memory phis
Connor Abbott (4):
tu: Use HW offset 0 in 3d loads/clears with FDM
ir3: Fix constlen trimming when more than one stage is trimmed
tu: Set polygon mode when blitting
tu: Fix setting will_be_resolved with MSRTSS
Danylo Piliaiev (2):
tu: Store gmem attachments after custom resolve in dyn RP
tu: Don’t read .patch_input_gmem of unused attachment
David Rosca (1):
vl: Also disable MPEG2 Main profile when mpeg12 decode is disabled
Eric Engestrom (3):
docs: add sha sum for 26.0.1
fixup! docs: add release notes for 26.0.1
.pick_status.json: Update to 73dba1e15173ff6109925de9615f9d9f5cccc2be
Eric R. Smith (1):
pco: fix a typo in the check for optimization looping
Erik Faye-Lund (1):
gallium/dri: set LIBVA_DRIVERS_PATH in devenv
Faith Ekstrand (3):
etnaviv: Call lower_bool_to_int32 not to_bitsize
nir/lower_bool_to_bitsize: Make all bN_csel sources match
pan/bi: Be more careful about bit sizes in b2f lowering
Georg Lehmann (3):
ci: disable debian-ppc64el and debian-s390x
aco/insert_fp_mode: don’t skip setting round for fract
nir/opt_algebraic: fix frsq clamp pattern
Ian Romanick (5):
brw: Don’t mark_invalid in update_for_reads for non-VGRF destination
brw: Use brw_reg_is_arf in update_for_reads
brw: Also check for ADDRESS file in update_for_reads
brw/algebraic: Don’t optimize SEL.L.SAT or SEL.G.SAT
elk/algebraic: Don’t optimize SEL.L.SAT or SEL.G.SAT
Icenowy Zheng (1):
pvr: only specially handle gfx subcmd for BeginQuery
Iván Briano (1):
anv: don’t try to fast clear D/S with multiview
Jesse Natalie (1):
d3d12: Fix importing external resources
Job Noorman (2):
ir3: update context builder after ir3_get_predicate
ir3: don’t predicate vote_all/vote_any
Jose Maria Casanova Crespo (3):
v3d: flush write jobs before BO replacement in DISCARD_WHOLE path
vc4: flush write jobs before BO replacement in DISCARD_WHOLE path
v3d: reject fast TLB blit when RT formats don’t match
Karol Herbst (2):
nir: fix nir_alu_type_range_contains_type_range for fp16 to int
nir: fix nir_round_int_to_float for fp16
Lionel Landwerlin (2):
anv: add missing handling for attachment locations in secondaries
anv: dirty all push constant stages in simple shader
Lucas Fryzek (5):
drisw: Properly mark shmid as -1 when alloc fails
x11: Add helper util to check for xshm support
egl/dri: Check that xshm can be attached
glx: Check that xshm can be attached
vulkan/wsi: Check that xshm can be attached
Luigi Santivetti (1):
zink: fix format conversion logic for the alpha emulation case
Marek Olšák (1):
ac: set the correct number of Z planes for ALLOW_EXPCLEAR
Mary Guillemard (1):
vulkan: Do not override the shader_flags in case of no task shader
Mel Henning (1):
driconf: force_vk_vendor on No Man’s Sky + NVK
Mike Blumenkrantz (4):
zink: add TRANSFER_WRITE -> HOST_READ sync to end of batch
st/bitmap: only release YUV samplerviews
radv: fix multiview fast clears
egl/device: fix the fix for explicit sw rejection in non-sw EGL_PLATFORM=device
Patrick Lerda (1):
r600: fix cs atomic operations when the shader is called multiple times
Pavel Ondračka (3):
r300: copy target when merging alpha output instruction
r300: disable HiZ for PIPE_FUNC_ALWAYS
r300: disable clip-discard watermark for triangles
Pierre-Eric Pelloux-Prayer (2):
frontends/va: fix undefined ref error
mesa: don’t wraparound st_context::work_counter
Rhys Perry (2):
aco: perform dce for blocks skipped for process_block()
nir/range_analysis: set deleted key
Sagar Ghuge (1):
anv: Fix Wa_14021821874, Wa_14018813551, Wa_14026600921
Samuel Pitoiset (4):
radv: fix copying images with different swizzle modes on SDMA7
radv: fix a GPU hang with PS epilogs and secondary command buffers
radv: fix local invocation index for mesh/task and quad derivatives on GFX12
radv: fix missing L2 cache invalidation with streamout on GFX12
Tapani Pälli (2):
intel/dev: update mesa_defs.json from workaround database
anv: add handling for Wa_14026600921
Timothy Arceri (5):
glsl: relax precision matching on unused uniforms ES
glsl: add workaround for MDK2 HD
mesa/st: use same path for setting state ref locations
st/glsl_to_nir: update state var locations earlier
glx: guard glx_screen frontend_screen member
Yiwei Zhang (2):
pan: fix to not clear out of bitset range
lvp: avoid advertising dmabuf support for kms_swrast