Mesa 18.3.5 Release Notes / March 18, 2019

Mesa 18.3.5 is a bug fix release which fixes bugs found since the 18.3.4 release.

Mesa 18.3.5 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.

SHA256 checksums

5f40a336cb2af9b1d66fa243bb03c2c8a3f9b3f067aab6aaaad4316d1bc0e58b  mesa-18.3.5.tar.gz
4027aea82cc63240b3fcf60eec9eea882955f098c989b29357b01d1695747953  mesa-18.3.5.tar.xz

New features


Bug fixes

  • Bug 104297 - [i965] Downward causes GPU hangs and misrendering on Haswell

  • Bug 104602 - [apitrace] Graphical artifacts in Civilization VI on RX Vega

  • Bug 107052 - [Regression][bisected]. Crookz - The Big Heist Demo can’t be launched despite the “true” flag in “drirc”

  • Bug 107563 - [RADV] Broken rendering in Unity demos

  • Bug 108457 - [OpenGL CTS] KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage fails

  • Bug 108999 - Calculating the scissors fields when the y is flipped (0 on top) can generate negative numbers that will cause assertion failure later on.

  • Bug 109328 - [BSW BXT GLK] dEQP-VK.subgroups.arithmetic.subgroup regressions

  • Bug 109443 - Build failure with MSVC when using Scons >= 3.0.2

  • Bug 109451 - [IVB,SNB] LINE_STRIPs following a TRIANGLE_FAN fail to use primitive restart

  • Bug 109594 - totem assert failure: totem: src/intel/genxml/gen9_pack.h:72: __gen_uint: La declaración `v <= max’ no se cumple.

  • Bug 109597 - wreckfest issues with transparent objects & skybox

  • Bug 109601 - [Regression] RuneLite GPU rendering broken on 18.3.x

  • Bug 109698 - dri.pc contents invalid when built with meson

  • Bug 109735 - [Regression] broken font with mesa_vulkan_overlay


Alok Hota (1):

  • swr/rast: bypass size limit for non-sampled textures

Andrii Simiklit (1):

  • i965: re-emit index buffer state on a reset option change.

Axel Davy (2):

  • st/nine: Ignore window size if error

  • st/nine: Ignore multisample quality level if no ms

Bas Nieuwenhuizen (4):

  • radv: Sync ETC2 whitelisted devices.

  • radv: Fix float16 interpolation set up.

  • radv: Allow interpolation on non-float types.

  • radv: Interpolate less aggressively.

Carlos Garnacho (1):

  • wayland/egl: Ensure EGL surface is resized on DRI update_buffers()

Danylo Piliaiev (1):

  • glsl/linker: Fix unmatched TCS outputs being reduced to local variable

David Shao (1):

  • meson: ensure that xmlpool_options.h is generated for gallium targets that need it

Eleni Maria Stea (1):

  • i965: fixed clamping in set_scissor_bits when the y is flipped

Emil Velikov (7):

  • docs: add sha256 checksums for 18.3.4

  • meson: egl: correctly manage loader/xmlconfig

  • cherry-ignore: add 19.0 only anv/push buffer nominations

  • cherry-ignore: add gitlab-ci fixup commit

  • cherry-ignore: ignore glsl_types memory cleanup patch

  • cherry-ignore: add explicit 19.0 performance optimisations

  • Update version to 18.3.5

Eric Engestrom (1):

  • egl: fix libdrm-less builds

Francisco Jerez (1):

  • intel/fs: Implement extended strides greater than 4 for IR source regions.

Ian Romanick (2):

  • intel/fs: nir_op_extract_i8 extracts a byte, not a word

  • intel/fs: Fix extract_u8 of an odd byte from a 64-bit integer

Ilia Mirkin (1):

  • glsl: fix recording of variables for XFB in TCS shaders

Faith Ekstrand (10):

  • intel/fs: Bail in optimize_extract_to_float if we have modifiers

  • compiler/types: Add a contains_64bit helper

  • nir/xfb: Properly align 64-bit values

  • nir/xfb: Work in terms of components rather than slots

  • nir/xfb: Handle compact arrays in gather_xfb_info

  • anv: Count surfaces for non-YCbCr images in GetDescriptorSetLayoutSupport

  • spirv: OpImageQueryLod requires a sampler

  • spirv: Pull offset/stride from the pointer for OpArrayLength

  • glsl/list: Add a list variant of insert_after

  • glsl/lower_vector_derefs: Don’t use a temporary for TCS outputs

Jose Maria Casanova Crespo (1):

  • glsl: TCS outputs can not be transform feedback candidates on GLES

José Fonseca (1):

  • scons: Workaround failures with MSVC when using SCons 3.0.[2-4].

Juan A. Suarez Romero (3):

  • genxml: add missing field values for 3DSTATE_SF

  • anv: advertise 8 subpixel precision bits

  • anv: destroy descriptor sets when pool gets reset

Kenneth Graunke (1):

  • intel/fs: Fix opt_peephole_csel to not throw away saturates.

Kevin Strasser (1):

  • egl/dri: Avoid out of bounds array access

Lionel Landwerlin (1):

  • intel: fix urb size for CFL GT1

Marek Olšák (5):

  • radeonsi: add driconf option radeonsi_enable_nir

  • radeonsi: always enable NIR for Civilization 6 to fix corruption

  • driconf: add Civ6Sub executable for Civilization 6

  • tgsi: don’t set tgsi_info::uses_bindless_images for constbufs and hw atomics

  • radeonsi: compile clear and copy buffer compute shaders on demand

Mauro Rossi (2):

  • android: anv: fix generated files depedencies (v2)

  • android: anv: fix libexpat shared dependency

Ray Zhang (1):

  • glx: fix shared memory leak in X11

Rhys Perry (2):

  • radv: bitcast 16-bit outputs to integers

  • radv: ensure export arguments are always float

Samuel Pitoiset (8):

  • radv: write the alpha channel of MRT0 when alpha coverage is enabled

  • radv: fix writing the alpha channel of MRT0 when alpha coverage is enabled

  • radv: fix clearing attachments in secondary command buffers

  • radv: fix out-of-bounds access when copying descriptors BO list

  • radv: don’t copy buffer descriptors list for samplers

  • radv: properly align the fence and EOP bug VA on GFX9

  • radv: fix pointSizeRange limits

  • radv: always initialize HTILE when the src layout is UNDEFINED

Sergii Romantsov (2):

  • dri: meson: do not prefix user provided dri-drivers-path

  • d3d: meson: do not prefix user provided d3d-drivers-path

Tapani Pälli (3):

  • nir: initialize value in copy_prop_vars_block

  • anv: retain the is_array state in create_plane_tex_instr_implicit

  • anv: destroy descriptor sets when pool gets destroyed

Timothy Arceri (1):

  • glsl: fix shader cache for packed param list

Yevhenii Kolesnikov (1):

  • i965: Fix allow_higher_compat_version workaround limited by OpenGL 3.0

pal1000 (1):

  • scons: Compatibility with Scons development version string