Mesa 9.1.2 Release Notes / April 30th, 2013

Mesa 9.1.2 is a bug fix release which fixes bugs found since the 9.1.1 release.

Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 3.1. OpenGL 3.1 is only available if requested at context creation because GL_ARB_compatibility is not supported.

MD5 checksums

df2aab86ff4a510ce5b0d074caa0a59f  MesaLib-9.1.2.tar.bz2
415c2bc3a9eb571aafbfa474ebf5a2e0  MesaLib-9.1.2.tar.gz

New features


Bug fixes

This list is likely incomplete.

  • Bug 44567 - [965gm] green artifacts when using GLSL in XBMC

  • Bug 59238 - many new symbols in libxatracker after recent automake work

  • Bug 59445 - [SNB/IVB/HSW Bisected]Oglc draw-buffers2(advanced.blending.none) segfault

  • Bug 59495 - [i965 Bisected]Oglc fbblit(advanced.blitFb-3d-cube.mirror.both) fails

  • Bug 60503 - [r300g] Unigine Heaven 3.0: all objects are black

  • Bug 60510 - Firefox 18.0.2 Crash On Nvidia GeForce2

  • Bug 61197 - [SNB Bisected] kwin_gles screen corruption

  • Bug 61317 - [IVB] corrupt rendering with UBOs

  • Bug 61395 - glEdgeFlag can’t be set to false

  • Bug 61947 - nullpointer dereference causes xorg-server segfault when nouveau DRI driver is loaded

  • Bug 62357 - llvmpipe: Fragment Shader with “return” in main causes back output

  • Bug 62434 - [bisected] 3284.073] (EE) AIGLX error: dlopen of /usr/lib/xorg/modules/dri/ failed (/usr/lib/ undefined symbol: lp_build_tgsi_intrinsic)

  • Debian bug #349437 - mesa - FTBFS: error: ‘IEEE_ONE’ undeclared

  • Redhat bug #918661 - crash in routine Avogadro UI manipulation


The full set of changes can be viewed by using the following GIT command:

git log mesa-9.1.1..mesa-9.1.2

Adam Jackson (2):

  • glx: Build with VISIBILITY_CFLAGS in automake

  • linux: Don’t emit a .note.ABI-tag section anymore (#26663)

Alan Hourihane (3):

  • Add missing GL_TEXTURE_CUBE_MAP entry in _mesa_legal_texture_dimensions

  • Unreference sampler object when it’s currently bound to texture unit.

  • mesa: fix glGetInteger*(GL_SAMPLER_BINDING).

Alex Deucher (1):

  • r600g: disable hyperz by default on 9.1

Andreas Boll (5):

  • radeon/llvm: Link against to fix an undefined symbol

  • mesa: use ieee fp on s390 and m68k

  • build: Enable x86 assembler on Hurd.

  • osmesa: fix out-of-tree build

  • gallium/egl: fix out-of-tree build

Anuj Phogat (1):

  • mesa: Fix FB blitting in case of zero size src or dst rect

Brian Paul (4):

  • mesa: flush current state when querying GL_EDGE_FLAG

  • vbo: fix crash found with shared display lists

  • llvmpipe: tweak CMD_BLOCK_MAX and LP_SCENE_MAX_SIZE

  • llvmpipe: add some scene limit sanity check assertions

Carl Worth (1):

  • i965: Avoid segfault in gen6_upload_state

Chris Forbes (1):

  • i965/vs: Fix Gen4/5 VUE map inconsistency with gl_ClipVertex

Christoph Bumiller (4):

  • nv50: fix 3D render target setup

  • nv50,nvc0: disable DEPTH_RANGE_NEAR/FAR clipping during blit

  • nv50,nvc0: fix 3d blits, restore viewport after blit

  • nvc0: fix for 2d engine R source formats writing RRR1 and not R001

Eric Anholt (5):

  • i965/fs: Fix register allocation for uniform pull constants in 16-wide.

  • i965/fs: Fix broken rendering in large shaders with UBO loads.

  • i965/fs: Also do the gen4 SEND dependency workaround against other SENDs.

  • i965: Add definitions for gen7+ data cache messages.

  • mesa: Disable validate_ir_tree() on release builds.

Ian Romanick (5):

  • docs: Add 9.1.1 release md5sums

  • mesa: Add previously picked commit to .cherry-ignore

  • glsl: Add missing bool case in glsl_type::get_scalar_type

  • mesa: Note that patch dbf94d1 should’t actually get picked to the 9.1 branch

  • mesa: Bump version to 9.1.2

Jan de Groot (1):

  • dri/nouveau: fix crash in nouveau_flush

José Fonseca (3):

  • autotools: Add missing top-level include dir.

  • mesa,gallium,egl,mapi: One definition of C99 inline/__func__ to rule them all.

  • include: Fix build with VS 11 (i.e, 2012).

Kenneth Graunke (4):

  • i965: Fix INTEL_DEBUG=shader_time for Haswell.

  • i965: Specialize SURFACE_STATE creation for shader time.

  • i965: Make INTEL_DEBUG=shader_time use the RAW surface format.

  • i965: Don’t use texture swizzling to force alpha to 1.0 if unnecessary.

Maarten Lankhorst (2):

  • gallium/build: Fix visibility CFLAGS in automake

  • radeon/llvm: Do not link against libgallium when building statically.

Marcin Slusarz (1):

  • dri/nouveau: NV17_3D class is not available for NV1a chipset

Marek Olšák (3):

  • mesa: don’t allocate a texture if width or height is 0 in CopyTexImage

  • gallium/tgsi: fix valgrind warning

  • mesa: handle HALF_FLOAT like FLOAT in get_tex_rgba

Martin Andersson (1):

  • r600g: Use virtual address for PIPE_QUERY_SO* in r600_emit_query_end

Matt Turner (3):

  • Don’t check for X11 unconditionally.

  • Remove stale comment about –x-* arguments.

  • mesa: Implement TEXTURE_IMMUTABLE_LEVELS for ES 3.0.

Michel Dänzer (1):

  • radeonsi: Emit pixel shader state even when only the vertex shader changed

Paul Berry (1):

  • i965: Apply depthstencil alignment workaround when doing fast clears.

Roland Scheidegger (1):

  • gallivm: fix return opcode handling in main function of a shader

Tapani Pälli (1):

  • intel: Fix regression in intel_create_image_from_name stride handling

Tom Stellard (1):

  • r300g: Fix bug in OMOD optimization