Mesa 7.0.3 Release Notes / April 4, 2008

Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.

MD5 checksums

3fd1cb76531b2515ef7db92d9a93dbf8  MesaLib-7.0.3.tar.gz
e6e6379d7793af40a6bc3ce1bace572e  MesaLib-7.0.3.tar.bz2
8abf6bbcb1661e7dd4ce73b3fbb85898  MesaDemos-7.0.3.tar.gz
47fd6863621d3c9c7dbb870ab7f0c303  MesaDemos-7.0.3.tar.bz2
2b50fe9fadc4709b57c52adef09fce3c  MesaGLUT-7.0.3.tar.gz
0ff23c4e91b238abae63a5fc9fa003e7  MesaGLUT-7.0.3.tar.bz2

Bug fixes

  • Added missing file to release tarball

  • Fix GLUT/Fortran issues

  • GLSL gl_FrontLightModelProduct.sceneColor variable wasn’t defined

  • Fix crash upon GLSL variable array indexes (not yet supported)

  • Two-sided stencil test didn’t work in software rendering

  • Fix two-sided lighting bugs/crashes (bug 13368)

  • GLSL gl_FrontFacing didn’t work properly

  • glGetActiveUniform returned incorrect sizes (bug 13751)

  • Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753)

  • glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field

  • Fixed GLX indirect vertex array rendering bug (14197)

  • Fixed crash when deleting framebuffer objects (bugs 13507, 14293)

  • User-defined clip planes enabled for R300 (bug 9871)

  • Fixed glBindTexture() crash upon bad target (bug 14514)

  • Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915)

  • Bad strings given to glProgramStringARB() didn’t generate GL_INVALID_OPERATION

  • Fixed minor point rasterization regression (bug 11016)

  • state.texenv.color state var didn’t work in GL_ARB_fragment_program (bug 14931)

  • glBitmap from a PBO didn’t always work

  • glGetTexImage into a PBO didn’t always work

  • Comments at the end of ARB vertex/fragment programs crashed the parser


  • Updated glext.h to version 40

Driver Status

Driver         Status
----------------------  ----------------------
DRI drivers     varies with the driver
XMesa/GLX (on Xlib) implements OpenGL 2.1
OSMesa (off-screen) implements OpenGL 2.1
Windows/Win32       implements OpenGL 2.1
Glide (3dfx Voodoo1/2)  implements OpenGL 1.3
SVGA            unsupported
Wind River UGL      unsupported
DJGPP           unsupported
GGI         unsupported
BeOS            unsupported
Allegro         unsupported
D3D         unsupported