Mesa 13.0.2 Release Notes / November 28, 2016

Mesa 13.0.2 is a bug fix release which fixes bugs found since the 13.0.1 release.

Mesa 13.0.2 implements the OpenGL 4.4 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.4. OpenGL 4.4 is only available if requested at context creation because compatibility contexts are not supported.

SHA256 checksums

6014233a5db6032ab8de4881384871bbe029de684502707794ce7b3e6beec308  mesa-13.0.2.tar.gz
a6ed622645f4ed61da418bf65adde5bcc4bb79023c36ba7d6b45b389da4416d5  mesa-13.0.2.tar.xz

New features


Bug fixes

  • Bug 97321 - Query INFO_LOG_LENGTH for empty info log should return 0

  • Bug 97420 - “#version 0” crashes glsl_compiler

  • Bug 98632 - Fix build on Hurd without PATH_MAX


Ben Widawsky (3):

  • i965: Add some APL and KBL SKU strings

  • i965: Reorder PCI ID list to match release order

  • i965/glk: Add basic Geminilake support

Dave Airlie (14):

  • radv: fix texturesamples to handle single sample case

  • wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHR

  • radv: don’t crash on null swapchain destroy.

  • ac/nir/llvm: fix channel in texture gather lowering code.

  • radv: make sure to flush input attachments correctly.

  • radv: fix image view creation for depth and stencil only

  • radv: spir-v allows texture size query with and without lod.

  • vulkan/wsi/x11: handle timeouts properly in next image acquire (v1.1)

  • vulkan/wsi: store present mode in swapchain base class

  • vulkan/wsi/x11: add support for IMMEDIATE present mode

  • radv: fix texel fetch offset with 2d arrays.

  • radv/si: fix optimal micro tile selection

  • radv/ac/llvm: shadow samplers only return one value.

  • radv: fix 3D clears with baseMiplevel

Eduardo Lima Mitev (2):

  • vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfaceFormatsKHR

  • vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfacePresentModesKHR

Emil Velikov (5):

  • docs: add sha256 checksums for 13.0.1

  • cherry-ignore: add reverted LLVM_LIBDIR patch

  • anv: fix enumeration of properties

  • radv: honour the number of properties available

  • Update version to 13.0.2

Eric Anholt (3):

  • vc4: Don’t abort when a shader compile fails.

  • vc4: Clamp the shadow comparison value.

  • vc4: Fix register class handling of DDX/DDY arguments.

Gwan-gyeong Mun (2):

  • util/disk_cache: close a previously opened handle in disk_cache_put (v2)

  • anv: Fix unintentional integer overflow in anv_CreateDmaBufImageINTEL

Iago Toral Quiroga (1):

  • anv/format: handle unsupported formats properly

Ian Romanick (2):

  • glcpp: Handle ‘#version 0’ and other invalid values

  • glsl: Parse 0 as a preprocessor INTCONSTANT

Faith Ekstrand (15):

  • anv/gen8: Stall when needed in Cmd(Set|Reset)Event

  • anv/wsi: Set the fence to signaled in AcquireNextImageKHR

  • anv: Rework fences

  • vulkan/wsi/wayland: Include pthread.h

  • vulkan/wsi/wayland: Clean up some error handling paths

  • vulkan/wsi: Report the correct min/maxImageCount

  • i965/gs: Allow primitive id to be a system value

  • anv: Handle null in all destructors


  • nir/spirv: Fix handling of gl_PrimitiveId

  • anv/blorp: Ignore clears for attachments first used as resolve destinations

  • anv: Implement a depth stall restriction on gen7

  • anv/cmd_buffer: Handle running out of binding tables in compute shaders

  • anv/cmd_buffer: Emit a CS stall before setting a CS pipeline

  • vulkan/wsi/x11: Implement FIFO mode.

Jordan Justen (2):

  • isl: Fix height calculation in isl_msaa_interleaved_scale_px_to_sa

  • i965/hsw: Set integer mode in sampling state for stencil texturing

Kenneth Graunke (4):

  • intel: Set min_ds_entries on Broxton.

  • i965: Fix compute shader crash.

  • mesa: Drop PATH_MAX usage.

  • i965: Fix GS push inputs with enhanced layouts.

Kevin Strasser (1):

  • vulkan/wsi: Add a thread-safe queue implementation

Lionel Landwerlin (1):

  • anv: fix multi level clears with VK_REMAINING_MIP_LEVELS

Lucas Stach (1):

  • gbm: request correct version of the DRI2_FENCE extension

Nicolai Hähnle (2):

  • radeonsi: store group_size_variable in struct si_compute

  • glsl/lower_output_reads: fix geometry shader output handling with conditional emit

Steinar H. Gunderson (1):

  • Fix races during _mesa_HashWalk().

Tapani Pälli (1):

  • mesa: fix empty program log length