Mesa 10.0.3 Release Notes / (February 3, 2014)

Mesa 10.0.3 is a bug fix release which fixes bugs found since the 10.0.2 release.

Mesa 10.0.3 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 3.3. OpenGL 3.3 is only available if requested at context creation because compatibility contexts not supported.

MD5 checksums

5f9f463ef08129f6762106b434910adb  MesaLib-10.0.3.tar.bz2
fb3997b6500e153bc32370cb3fc4ca9e  MesaLib-10.0.3.tar.gz

New features


Bug fixes

This list is likely incomplete.

  • Bug 72708 - Master fails to build with older gcc due to -msse4.1

  • Bug 72926 - [REGRESSION,swrast] Memory-related crash with anti-aliasing enabled

  • Bug 73096 - Query GL_RGBA_SIGNED_COMPONENTS_EXT missing

  • Bug 73100 - Please use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config

  • Bug 73418 - OpenCL hangs graphics on CAYMAN

  • Bug 73473 - Potential crash bug in src/gallium/auxiliary/rtasm/rtasm_execmem.c

  • Bug 73915 - sample shading + centroid broken since f5cfb4a

  • Bug 73956 - SIGSEGV when passing GL_NONE to glReadBuffer

  • Bug 74026 - Compiler rejects chained assignments involving array dereferences


The full set of changes can be viewed by using the following git command:

git log mesa-10.0.2..mesa-10.0.3

Aaron Watry (2):

  • radeon: Move gfx/dma cs cleanup to r600_common_context_cleanup

  • st/dri: prevent leak of dri option default values

Andreas Fänger (1):

  • swrast: fix delayed texel buffer allocation regression for OpenMP

Anuj Phogat (3):

  • glsl: Disable ARB_texture_rectangle in shader version 100.

  • i965: Use sample barycentric coordinates with per sample shading

  • i965: Ignore ‘centroid’ interpolation qualifier in case of persample shading

Brian Paul (3):

  • mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query

  • st/mesa: fix glReadBuffer(GL_NONE) segfault

  • draw: fix incorrect vertex size computation in LLVM drawing code

Carl Worth (5):

  • Add md5sums for 10.0.2. release.

  • cherry-ignore: Ignore several patches not yet ready for the stable branch

  • Drop another couple of patches.

  • cherry-ignore: Ignore 4 patches at the request of the author, (Anuj).

  • Update version to 10.0.3

Chad Versace (1):

  • i965/gen6/blorp: Emit more flushes to workaround hangs

Chris Forbes (1):

  • i965: fold offset into coord for textureOffset(gsampler2DRect)

Emil Velikov (5):

  • mesa: use signed temporary variable to store _ColorDrawBufferIndexes

  • st/mesa: use signed temporary variable to store _ColorDrawBufferIndexes

  • nv50: access only the available amount of textures

  • nv50: access only the available amount of constbuf

  • gallium/rtasm: handle mmap failures appropriately

Eric Anholt (2):

  • i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.

  • i965: Don’t do the temporary-and-blit-copy for INVALIDATE_RANGE maps.

Ian Romanick (2):


  • radeon / r200: Pass the API into _mesa_initialize_context

Ilia Mirkin (2):

  • mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program

  • st/vdpau: don’t return a device if the screen doesn’t support NPOT

José Fonseca (1):

  • mesa: Use IROUND instead of roundf.

Kenneth Graunke (2):

  • glsl: Rename “expr” to “lhs_expr” in vector_extract munging code.

  • glsl: Fix chained assignments of vector channels.

Lauri Kasanen (1):

  • mesa: Fix build to properly check for supported compiler flags

Marek Olšák (2):

  • st/mesa: use sRGB formats for MSAA resolving if destination is sRGB

  • gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB formats

Matt Turner (2):

  • glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.

  • glx: Update glxext.h to revision 24777.

Michał Górny (1):

  • Use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config.

Paul Berry (1):

  • i965: Ensure that all necessary state is re-emitted if we run out of aperture.

Paul Seidler (1):

  • build: move ARCH_LIBS definition outside of ASM definition

Thomas Sondergaard (4):

  • mesa: Preliminary support for MSVC_VERSION=12.0

  • mesa: Fix compile error with MSVC 2013

  • mesa: Work around internal compiler error

  • mesa: Namespace qualify fma to override ambiguity with fma from math.h

Tom Stellard (1):

  • r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a compute shader.