Mesa 21.3.1 Release Notes / 2021-12-01

Mesa 21.3.1 is a bug fix release which fixes bugs found since the 21.3.0 release.

Mesa 21.3.1 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.

Mesa 21.3.1 implements the Vulkan 1.2 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.

SHA256 checksum

2b0dc2540cb192525741d00f706dbc4586349185dafc65729c7fda0800cc474d  mesa-21.3.1.tar.xz

New features

  • None

Bug fixes

  • GPU Crash in Yuzu 6600xt 5.15

  • [spirv-fuzz] lower_trivial_continues_block: Assertion `!first_instr || instr_is_continue(first_instr)’ failed.

  • [RADV] Crash in Metro Exodus in Caspain chapter and Sam’s Story

  • NIR validation failed after nir_copy_prop

  • lima: Corrupted Android-12 UI on Allwinner A64

  • RADV/ACO: Rendering glitches in Forza Horizon 5 windshields

  • dEQP-GLES31.*imulextended* compiling fp64 glsl 4.00 shader

Changes

Connor Abbott (3):

  • ir3/ra: Consider reg file size when swapping killed sources

  • ir3/lower_pcopy: Fix shr.b illegal copy lowering

  • ir3/lower_pcopy: Fix bug with “illegal” copies and swaps

Eric Engestrom (2):

  • docs: update sha256sum for 21.3.0

  • .pick_status.json: Update to 1ba231fb75be5bffd806cbd09ac285d1f8f15e3d

Erico Nunes (1):

  • ci: temporarily disable lima CI

Iago Toral Quiroga (3):

  • broadcom/compiler: don’t allow RF writes from signals after thrend

  • broadcom/compiler: fix scoreboard locking checks

  • broadcom/compiler: don’t move ldvary earlier if current instruction has ldunif

Ian Romanick (1):

  • glsl/nir: Don’t build soft float64 when it cannot be used

Iván Briano (1):

  • intel/nir: also allow unknown format for getting the size of a storage image

Kenneth Graunke (3):

  • iris: Make a helper function for cross-batch dependency flushing

  • iris: Check for cross-batch flushing whenever a buffer is newly written.

  • iris: Tidy code in iris_use_pinned_bo a bit

Lionel Landwerlin (3):

  • anv: don’t try to close fd = -1

  • intel/fs: fix shader call lowering pass

  • util/u_trace: refcount payloads

Mauro Rossi (1):

  • android: define cpp_rtti=false because libLLVM is built w/o RTTI (v2)

Mike Blumenkrantz (6):

  • zink: block suballocator caching for swapchain/dmabuf images

  • zink: set suballocator bo size to aligned allocation size

  • zink: stop using VK_IMAGE_LAYOUT_PREINITIALIZED for dmabuf

  • zink: always set matching resource export type for dmabuf creation

  • zink: fix memory availability reporting

  • zink: fail context creation more gracefully

Mykhailo Skorokhodov (1):

  • nir: Fix read depth for predecessors

Qiang Yu (1):

  • glx/dri3: fix glXQueryContext does not return GLX_RENDER_TYPE value

Rhys Perry (4):

  • aco/spill: use spills_entry instead of spills_exit to kill linear VGPRs

  • spirv: run nir_copy_prop before nir_rematerialize_derefs_in_use_blocks_impl

  • nir/dce: fix DCE of loops with a halt or return instruction in the pre-header

  • aco: don’t create DPP instructions with SGPR operands

Roman Stratiienko (1):

  • android.mk: Add missing variables to the make target

Samuel Pitoiset (4):

  • radv: disable HTILE for D32S8 format and mipmaps on GFX10

  • radv: fix emitting VBO when vertex input dynamic state is used

  • radv: add a workaround to fix a segfault with Metro Exodus (Linux native)

  • radv: fix resetting the entire vertex input dynamic state

Thomas H.P. Andersen (1):

  • svga: fix bitwise/logical and mixup

Vasily Khoruzhick (1):

  • lima: disasm: use last argument as a filename