Mesa 10.0.5 Release Notes / April 18, 2014

Mesa 10.0.5 is a bug fix release which fixes bugs found since the 10.0.4 release.

Mesa 10.0.5 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 3.3. OpenGL 3.3 is only available if requested at context creation because compatibility contexts not supported.

MD5 checksums

db606aadd0fe321f3664099677d159bc  MesaLib-10.0.5.tar.gz
e6009ccd8898d7104bb325b6af9ec354  MesaLib-10.0.5.tar.bz2

New features


Bug fixes

This list is likely incomplete.

  • Bug 58660 - CAYMAN broken with HyperZ on

  • Bug 64471 - Radeon HD6570 lockup in Brütal Legend with HyperZ

  • Bug 66352 - GPU lockup in L4D2 on TURKS with HyperZ

  • Bug 68799 - [APITRACE] Hyper-Z lockup with Falcon BMS 4.32u6 on CAYMAN

  • Bug 71547 - compilation failure :#error “SSE4.1 instruction set not enabled”

  • Bug 72685 - [radeonsi hyperz] Artifacts in Unigine Sanctuary

  • Bug 73088 - [HyperZ] Juniper (6770): Gone Home / Unigine Heaven 4.0 lock up system after several minutes of use

  • Bug 74428 - hyperz causes gpu hang in Counter-strike: Source

  • Bug 74803 - [r600g] HyperZ broken on RV630 (Cogs shadows are broken)

  • Bug 74863 - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!

  • Bug 74892 - HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha game

  • Bug 74988 - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan

  • Bug 75279 - XCloseDisplay() takes one minute around, freezing Firefox startup

  • Bug 77102 - gallium nouveau has no profile in vdpau and libva

  • Bug 77207 - [ivb/hsw] batch overwritten with garbage


The full set of changes can be viewed by using the following git command:

git log mesa-10.0.4..mesa-10.0.5

Alex Deucher (1):

  • radeon: reverse DBG_NO_HYPERZ logic

Brian Paul (9):

  • mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT

  • mesa: fix copy & paste bugs in pack_ubyte_SARGB8()

  • mesa: fix copy & paste bugs in pack_ubyte_SRGB8()

  • mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up

  • st/mesa: add null pointer checking in query object functions

  • mesa: fix glMultiDrawArrays inside a display list

  • cso: fix sampler view count in cso_set_sampler_views()

  • svga: replace sampler assertion with conditional

  • svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()

Carl Worth (3):

  • docs: Add md5sums for the 10.0.4 release.

  • Ignore patches which don’t apply.

  • Update version to 10.0.5

Christian König (2):

  • st/mesa: recreate sampler view on context change v3

  • st/mesa: fix sampler view handling with shared textures v4

Courtney Goeltzenleuchter (1):

  • mesa: add bounds checking to eliminate buffer overrun

Emil Velikov (2):

  • mesa: return v.value_int64 when the requested type is TYPE_INT64

  • glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path

Eric Anholt (1):

  • i965: Fix buffer overruns in MSAA MCS buffer clearing.

Ilia Mirkin (6):

  • nouveau: fix fence waiting logic in screen destroy

  • nv50: adjust blit_3d handling of ms output textures

  • mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture

  • nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list

  • nouveau: there may not have been a texture if the fbo was incomplete

  • nouveau: fix firmware check on nvd7/nvd9

Johannes Nixdorf (1):

  • fix the detection of expat with pkg-config

Jonathan Gray (1):

  • gallium: add endian detection for OpenBSD

José Fonseca (1):

  • draw: Duplicate TGSI tokens in draw_pipe_pstipple module.

Matt Turner (1):

  • mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.

Paul Berry (1):

  • i965/gen7: Prefer vertical alignment of 4 when possible.