Mesa 6.4 / October 24, 2005

Mesa 6.4 is a stable, bug-fix release.

MD5 checksums

1cce0c1eb4fd15e9dfe837a1ce0c9812  MesaLib-6.4.tar.gz
85a84e47a3f718f752f306b9e0954ef6  MesaLib-6.4.tar.bz2
d8734f2c69bcf7ef9f5ae454a85743ba  MesaDemos-6.4.tar.gz
1a8c4d4fc699233f5fdb902b8753099e  MesaDemos-6.4.tar.bz2
3260156f66174322a092be0767962d34  MesaGLUT-6.4.tar.gz
0465d053f83775f44a12dec4050dfd78  MesaGLUT-6.4.tar.bz2


  • Added a fast XOR line drawing function in Xlib driver

  • Added support for GL_ARB_texture_mirrored_repeat to savage driver (supported only on Savage4 hardware).


  • Mesa now packaged in three parts: Library, Demos and GLUT

Bug fixes

  • GLX_X_RENDERABLE token wasn’t accepted by glXChooseFBConfig

  • Some files were present multiple times in the 6.3.2 tarballs

  • r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207)

  • glxgears_fbconfig demo didn’t work (bug 4237)

  • fixed bug when bilinear sampling 2d textures with borders

  • glXCreatePbuffer() could segfault instead of returning 0 (bug 4235)

  • fixed undefined frexp and rand in libGLcore.a (bug 4242)

  • fixed a few problems with proxy color tables (bug 4270)

  • fixed precision problem in Z clearing (bug 4395)

  • glBitmap, glDraw/CopyPixels mistakenly generated selection hits

  • fixed potential segfault caused by reading pixels outside of renderbuffer bounds

  • glGetTexLevelParameter didn’t accept GL_TEXTURE_DEPTH_SIZE_ARB

  • fixed memory corruption bug involving software alpha buffers

  • glReadPixels clipped by window bounds was sometimes broken

  • glDraw/CopyPixels of stencil data ignored the stencil write mask

  • glReadPixels from a texture bound to a framebuffer object didn’t work

  • glIsRender/FramebufferEXT weren’t totally correct

  • fixed a number of point size attenuation/fade bugs

  • fixed glFogCoord bug 4729

  • GLX encoding for transpose matrix functions was broken

  • fixed broken fragment program KIL and SWZ instructions

  • fragment programs that wrote result.depth.z didn’t work

Driver Status

Driver         Status
----------------------  ----------------------
DRI drivers     varies with the driver
XMesa (Xlib)        implements OpenGL 1.5
OSMesa (off-screen) implements OpenGL 1.5
Windows/Win32       implements OpenGL 1.5
Glide (3dfx Voodoo1/2)  requires updates
SVGA            requires updates
DJGPP           requires updates
GGI         requires updates
BeOS            requires updates
Allegro         requires updates
D3D         requires updates