Mesa 9.2.3 Release Notes / (November 13, 2013)

Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2 release.

Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 3.1. OpenGL 3.1 is only available if requested at context creation because GL_ARB_compatibility is not supported.

MD5 checksums

66e9a33a414f801e1c33398bf627d56b  MesaLib-9.2.3.tar.gz
f56b6beb556e4b9072814419f7c554e3  MesaLib-9.2.3.tar.bz2
ed852dab576faac237ac4298bf55d0a1  MesaLib-9.2.3.zip

New features

None

Bug fixes

This list is likely incomplete.

  • Bug 69437 - Composite Bypass no longer works

Changes

The full set of changes can be viewed by using the following GIT command:

git log mesa-9.2.2..mesa-9.2.3

Brian Paul (2):

  • st/mesa: move out of memory check in st_draw_vbo()

  • osmesa: fix broken triangle/line drawing when using float color buffer

Carl Worth (7):

  • Remove error when calling glGenQueries/glDeleteQueries while a query is active

  • Bump version to 9.2.3

Daniel Vetter (1):

  • i965: CS writes/reads should use I915_GEM_INSTRUCTION

Eric Anholt (1):

  • i965: Fix texture buffer rendering after a whole buffer replacement.

Kenneth Graunke (6):

  • i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.

  • i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.

  • i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.

  • i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.

  • i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.

  • i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.

Kristian Høgsberg (1):

  • wayland: Don’t rely on static variable for identifying wl_drm buffers

Marek Olšák (1):

  • radeonsi: fix blitting the last 2 mipmap levels of compressed textures

Petr Sebor (1):

  • meta: enable vertex attributes in the context of the newly created array object

Scott Graham (1):

  • mesa: fixes for MSVC 2013