Mesa 24.2.8 Release Notes / 2024-11-28

Mesa 24.2.8 is a bug fix release which fixes bugs found since the 24.2.7 release.

Mesa 24.2.8 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.

Mesa 24.2.8 implements the Vulkan 1.3 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.

SHA checksums

SHA256: 999d0a854f43864fc098266aaf25600ce7961318a1e2e358bff94a7f53580e30  mesa-24.2.8.tar.xz
SHA512: 3aa1051a72e1428e42f9537d8f6a26f2ebddc78894e0f71d2cdcc9ed555ea4d6489ad8e74d4c59b8cdf7ea1c629fa725ac2fe1e385db5d3a582d8fe8186392d6  mesa-24.2.8.tar.xz

New features

  • None

Bug fixes

  • anv: Use-after-free detected by AddressSanitizer while running dEQP-VK

  • Confidential issue #11770

  • radv: DCC causes glitches in Red Dead Redemption 2

  • A5xx rendering issues with firefox

  • [ANV][Regression] Broken rendering in Flycast + Per-Pixel Alpha Sorting

  • vtn: OpTypeStruct in kernel parameters trigger assertion in glsl_types.h

  • radv: Resident Evil 6 Benchmark Tool has artifacts on 7900 XTX when DCC is enabled, game launched on 4K monitor without scaling and with FullHD settings

  • [AMD RX 6700 XT] Artifacts while upscaling games in fullscreen mode

  • Distorted pixelated graphics with Radeon RX 7900 XT with some games

  • Total War Warhammer 2 Graphical Glitch

  • Glitching artifacts in tile shaped patterns on 6700 XT, when using upscaled fullscreen game on labwc

Changes

Boris Brezillon (1):

  • panfrost: Increase AFBC body alignment requirement on v6+

Daniel Schürmann (2):

  • aco/ra: set Pseudo_instruction::scratch_sgpr to SCC if it doesn’t need to be preserved

  • aco/ra: use bitset for sgpr_operands_alias_defs

Danylo Piliaiev (1):

  • nir/nir_opt_offsets: Do not fold load/store with const offset > max

Dave Airlie (2):

  • venus: handle device probing properly.

  • v3dv: report correct error on failure to probe

David Rosca (7):

  • radv/video: Fix H264 slice control

  • radv/video: Fix HEVC slice control

  • radv/video: Report correct encodeInputPictureGranularity

  • radv/video: Avoid selecting rc layer over maximum

  • gallium/vl: Don’t support planar RGB as video format

  • frontends/va: Create surfaces with correct fourcc for RT format

  • frontends/va: Use compositor blit with different number of planes

Eric Engestrom (12):

  • docs: add sha sum for 24.2.7

  • .pick_status.json: Update to 4ed8ef74b4dc111425d6596eb3341d91d563bf00

  • .pick_status.json: Mark ae85e6920c18c6f850c22e183f2f740c45b69ad3 as denominated

  • .pick_status.json: Mark a78c2bf2a41252045f7bb695d02d75fcd73a3957 as denominated

  • .pick_status.json: Mark ca947e1295a8aedd4b7f09ca89ab285156b1309e as denominated

  • .pick_status.json: Mark 962b996d4c569835e0c453a60bb4680d432d30f1 as denominated

  • .pick_status.json: Mark d21f7f75ff38ed26769235daf98af4a18b02f0ab as denominated

  • .pick_status.json: Mark 1368ee5e1aee9a760b445b7dd24d8b77be1b0800 as denominated

  • .pick_status.json: Update to e1a8fd80d411a5ff8fa19ffcf09516ac5099a25c

  • zink+nvk/ci: fix deqp binary used for gles tests

  • zink+radv/ci: fix deqp binary used for gles tests

  • .pick_status.json: Mark 44de5f1c46ceca4f8dd2c594b93ad3e29f2622bc as denominated

Erik Faye-Lund (4):

  • panfrost: use 64-bits for layout calculations

  • panvk: set correct max extents for images

  • panvk: support binding swapchain memory

  • panvk: wire up swapchain image creation

Francisco Jerez (1):

  • intel/fs/xe2: Fix up subdword integer region restriction with strided byte src and packed byte dst.

Friedrich Vock (1):

  • vulkan/rmv: Correctly set heap size

Georg Lehmann (6):

  • nir/move_discards_to_top: don’t move across is_helper_invocation

  • nir/opt_intrinsic: rework sample mask opt with vector alu

  • nir/opt_intrinsic: fix sample mask opt with demote

  • nir: replace nir_opt_remove_phis_block with a single source version

  • nir: make nir_instr_clone usable with load_const and undef

  • nir/opt_remove_phis: rematerialize constants

Hans-Kristian Arntzen (1):

  • radv: Fix missing gang barriers for task shaders.

Ian Romanick (1):

  • Fix copy-and-paste bug in nir_lower_aapoint_impl

Jesse Natalie (1):

  • wgl: Add missing idep_mesautilformat

Juan A. Suarez Romero (1):

  • vc4: handle nir_op_ult32 intrinsic

Juston Li (1):

  • util/cache_test: Fix racey Cache.List test

Karmjit Mahil (1):

  • tu: Fix memory leaks on VK_PIPELINE_COMPILE_REQUIRED

Karol Herbst (1):

  • vtn: handle struct kernel arguments passed by value

Kenneth Graunke (1):

  • brw: Fix try_rebuild_source’s ult32/ushr handling to use unsigned types

Lionel Landwerlin (3):

  • brw: allocate physical register sizes for spilling

  • anv: fix missing push constant reallocation

  • anv: prevent access to destroyed vk_sync objects post submission

Marek Olšák (1):

  • radeonsi: fix gl_FrontFace elimination when one side is culled

Mary Guillemard (1):

  • panvk: Call vk_free on queue array instead of vk_object_free

Matt Turner (2):

  • vulkan: Avoid pointer aliasing

  • nir: Get correct number of components

Patrick Lerda (4):

  • r600: fix the evergreen sampler when the minification and the magnification are not identical

  • r600: restructure r600_create_vertex_fetch_shader() to remove memcpy()

  • r600: ensure that the last vertex is always processed on evergreen

  • r600: evergreen stencil/depth mipmap blit workaround

Rhys Perry (5):

  • nir/algebraic: fix iabs(ishr(iabs(a), b)) optimization

  • nir/algebraic: check bit sizes in lowered unpack(pack()) optimization

  • nir/lcssa: fix premature exit of loop after rematerializing derefs

  • nir/opt_move_discards_to_top: use nir_tex_instr_has_implicit_derivative

  • nir: fix return value of nir_instr_move for some cases

Robert Mader (1):

  • v3d: Support SAND128 base modifier

Sam Lantinga (1):

  • util: Fixed crash in HEVC encoding on 32-bit systems

Samuel Pitoiset (3):

  • radv: fix ignoring src stage mask when dst stage mask is BOTTOM_OF_PIPE

  • radv: add a new drirc option to disable DCC for mips and enable it for RDR2

  • radv: fix skipping on-disk shaders cache when not useful

Tapani Pälli (1):

  • anv/android: always create 2 graphics and compute capable queues

Vldly (1):

  • freedreno: Fix resource tracking on repeated map with discard

liuqiang (1):

  • lavapipe: Resolved write to pointer after free