PowerVR¶
PowerVR is a Vulkan driver for Imagination Technologies PowerVR GPUs, starting with those based on the Rogue architecture.
The driver is conformant to Vulkan 1.0 on BXS-4-64,
but not yet on other GPUs and Vulkan versions, so it requires exporting
PVR_I_WANT_A_BROKEN_VULKAN_DRIVER=1
to the environment before running any
Vulkan content.
The following hardware is currently in active development:
Product |
Series |
B.V.N.C |
Vulkan |
---|---|---|---|
AXE-1-16M |
A-Series |
33.15.11.3 |
1.2 |
BXS-4-64 |
B-Series |
36.53.104.796 |
1.2 |
BXM-4-64 |
B-Series |
36.52.104.182 |
1.2 |
BXM-4-64 |
B-Series |
36.56.104.183 |
1.2 |
The following hardware is partially supported and not currently under active development:
Product |
Series |
B.V.N.C |
Vulkan |
Notes |
---|---|---|---|---|
GX6250 |
Series 6XT |
4.40.2.51 |
1.2 |
The following hardware is unsupported and not under active development:
Product |
Series |
B.V.N.C |
---|---|---|
GX6250 |
Series 6XT |
4.45.2.58 |
GX6650 |
Series 6XT |
4.46.6.62 |
G6110 |
Series 6XE |
5.9.1.46 |
GE8300 |
Series 8XE |
22.68.54.30 |
GE8300 |
Series 8XE |
22.102.54.38 |
BXE-2-32 |
B-Series |
36.29.52.182 |
BXE-4-32 |
B-Series |
36.50.54.182 |
Device info and firmware have been made available for these devices, typically due to community requests or interest, but no support is guaranteed beyond this.
In some cases, a product name is shared across multiple BVNCs so to check for support make sure the BVNC matches the one listed. As the feature set and hardware issues can vary between BVNCs, additional driver changes might be necessary even for devices sharing the same product name.
Hardware documentation can be found at: https://docs.imgtec.com/
Note: GPUs prior to Series6 do not have the hardware capabilities required to support Vulkan and therefore cannot be supported by this driver.
Chat¶
PowerVR developers and users hang out on IRC at #powervr
on OFTC. Note
that registering and authenticating with NickServ
is required to prevent
spam. Join the chat.
Hardware glossary¶
- BVNC¶
Set of four numbers used to uniquely identify each GPU (Series6 onwards). This is used to determine the GPU feature set, along with any known hardware issues.