Mesa 7.0.1 Release Notes / August 3, 2007

Mesa 7.0.1 is a stable release with bug fixes since version 7.0.

MD5 checksums

db55141a44b902fcc61d9265b7862c06  MesaLib-7.0.1.tar.gz
c056abd763e899114bf745c9eedbf9ad  MesaLib-7.0.1.tar.bz2
b85a4a5be4e829f4a1165e4514b13183  MesaDemos-7.0.1.tar.gz
3b66b3268df12ca8a6c4e0c4c457912c  MesaDemos-7.0.1.tar.bz2
b87a69986839ae43ce12fc8e3dc1ebb4  MesaGLUT-7.0.1.tar.gz
25f30d0c1651997b4412366ba0572f7f  MesaGLUT-7.0.1.tar.bz2

New features

  • Added a bluegene-osmesa build config

Bug fixes

  • Fixed some MingW build issues

  • Added a few missing OpenGL 2.0 API entrypoints:

    • glVertexAttrib4bv

    • glVertexAttrib4iv

    • glVertexAttrib4ubv

    • glVertexAttrib4uiv

    • glVertexAttrib4usv

  • Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer bug 11457

  • GLSL bug fix: added vec2(vec4) constructor

  • GLSL bug fix: .strq and .rgba writemasks didn’t always work

  • Stencil pixel map didn’t always work for glDrawPixels (bug 11475)

  • Fixed polygon stipple bug in i915 driver

  • Binding a zero-sized texture didn’t disable texturing (bug 11309)

  • Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn’t include the terminating zero (bug 11588)

  • glXChooseFBConfig() in Xlib driver didn’t handle GLX_STEREO flag properly

  • Fixed a GLSL function call bug (#11731)

  • glPointParameteriv(GL_DISTANCE_ATTENUATION_EXT) didn’t work (bug 11754)

  • glGetAttribLocation() always returned 1 (bug 11774)

  • Fixed a few memory-related bugs in GLU library


  • The libOSMesa library version has been reverted to 6.5.3 (soname=6) in order to avoid application linking issues. Otherwise, applications previously linked with would no longer link with

  • Dropped obsolete, unmaintained Windows project files for VC6 and VC7.

To Do (someday) items

  • Switch to freeglut

  • Fix linux-glide target/driver.

  • Improved lambda and derivative calculation for frag progs.

Driver Status

Driver         Status
----------------------  ----------------------
DRI drivers     varies with the driver
XMesa/GLX (on Xlib) implements OpenGL 2.1
OSMesa (off-screen) implements OpenGL 2.1
Windows/Win32       implements OpenGL 2.1
Glide (3dfx Voodoo1/2)  implements OpenGL 1.3
SVGA            unsupported
Wind River UGL      unsupported
DJGPP           unsupported
GGI         unsupported
BeOS            unsupported
Allegro         unsupported
D3D         unsupported